![]() Kill her, you get an automatic bad ending, that's how it should be in my opinion. She never even took down or threw out any of Eleanor's toys. She's just a sweet old grandma that was poor as hell and still trying to take care of her manipulative best friend's daughter the best she could. If you kill Grace, I lose respect for you, man. I don't know, I can see Gilbert and Stanley's killing/sparing being argued over, but not Grace. But if you kill Grace and Stanley, or kill Grace and spare Stanley, then if you kill/spare Gil, it gives you the neutral or bad ending. Like, if you spare Grace and Stanley, and then either spare or kill Gil, than it wouldn't matter. There are valid arguments for either side being more "ethical" than the other, and sometimes people just want to let the character suffer. I honestly think it should have been more reliant on what choices you made for the others. What I don't enjoy is the sheer, clear-cut stance the game takes on this issue. He may plead for life, but he's truly suffering and there is no other solution, especially not one that wouldn't put others in danger of his mad wrath. He is stuck in that tank for the rest of his pitiful life now, doomed to eventually starve or suffocate or have an otherwise slow death. Yes, part of it is that his last sane wish is to die, but also, another part is that he must be suffering, even if he doesn't realize it. Not every crime is forgivable, after all. "Spare" Stanley Poole because I want him to suffer for what he did to Eleanor. You'd know you've got the worst possible ending (with no choice) when After the Sofia Lamb bit (where she has to die), Eleanor appears muddy with an apocalyptic purple sky behind her back talking about her world domination plans lolHere's what I do: - Spare Grace Holloway because she is a genuinely well meaning, but misguided, woman that wants the best for Eleanor and the world. You still get the same double choice Neutral ending afterwards (whether you harvest one little sister or not seems to have no effect on that, you still get to choose). If you go for the former ending described above, Sofia Lamb dies and you get this sweet monologue from Eleanor about how she was a butterfly in a coccoon and only by killing her mother is she finally free of it ! If you choose the latter, Eleanor doesn't kill her mother, but she will state that good and evil are tidal waves, ever shifting! That killing her mother would be swift, keeping her alive would guarantee that she will grow old and die knowing that she was rejected by her own daughter. It is the same NEUTRAL ending for both scenarios where you either kill one NPC + save all little sisters OR don't kill any NPCs + harvest one little sister EXCEPT for one minor change: the Eleanor monologue narrating Sofia Lamb's fate. Think of the Ending as two Seperate Endings rather than a singular one: There are four endings where Sofia Lamb is concerned, and 4 where little sisters are concerned. There are still videos on Youtube to help you out if you still want to watch the endings without replaying the game. You'd know when you get the Neutral Ending where Sofia lives/dies. Anyways, game gets hidden patches every now and then and it's quite buggy in terms of Endings. I did the same maneuver in another playthrough not long after that, and I got the Neutral Ending where Sofia dies, so that time the game recorded Gil as being dead. It still occurs to this day, I managed to reproduce it not long ago, by going out of Gil's laboratory, not pushing the draining lever, and coming back to kill him (guess the game still records that you didn't kill him even though you return to push the button). That's a bug that happened back when Bioshock 2 had just released, where they thought Killing Gil was actually a good choice. So I guess that was the really good ending, And I killed Gil All the little sisters were there, one gave a Delta doll to Eleanor, and she dropped it into the sea. When Delta died, It was nice weather, Eleanor crossed Delta's hands on his chest with some sweet words, took his ADAM. His present-day self is your fierce opponent. I got the ending where Eleanor saves her mother, she did not say anything about watching her grow old being rejected. Gil Alexander wiki page Players love the split past-and-present personalities of Gil Alexander. And killed Gil, that story was too sad, it felt super cruel to keep him alive like that.
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